Wednesday, November 24, 2010

More Steam Attachments Pt. 3

Here is the third installment of my fresh batch of homebrewed Steam Powered Weapon Attachments.

*****

Second String Level 1 360gp
This bow has been outfitted with a second
string which can fire an additional projectile at
the enemy.

Weapon: Bows, Crossbows
Supported Engines: P.S.P.G., Light P.S.P.G.
Power:
Free Action * At-Will
Trigger: You may spend 1 Steam Points when you
make an attack. If the attack hits, you fire an
additional arrow or bolt and apply that arrow or bolts
effect to the target. If the arrow or bolt does not have
a magical effect, then you deal 1d4 additional damage.

*****

Pull Assistant Level 1 360gp
This bow has been outfitted with a series of steam
powered springs and pulleys which allows the bow to
grant even more power out of a single attack.

Weapon: Bows
Supported Engines: P.S.P.G., Light P.S.P.G.
Power:
Free Action * At-Will
Trigger: You may spend 1 Steam Points when you
make an attack with a bow. If the attack hits, you deal
damage as though the the bow was one size larger than
normal.

*****

Shredder Blade Level 1 360gp
This blade has been outfitted with a set of
Additional motorized teeth that tear into a
foe when triggered.

Weapon: Axes, Heavy Blades
Supported Engines: P.S.P.G., Heavy P.S.P.G.
Power:
Free Action * At-Will
Trigger: You may spend 1 Steam Points when you
make an attack with this weapon. The weapon gains
Brutal 2 for the attack; if the weapon already had a source
of brutal damage, increase the amount of Brutal damage
by 2. I.E. a Brutal 1 weapon becomes Brutal 3 for the
attack.

*****

Concussion Piston Level 1 360gp
This heavy weapon has been fitted with several pistons
that deliver a devastating blow that is capable of knocking
foes flying.

Weapon: Hammers, Picks
Supported Engines: P.S.P.G., Heavy P.S.P.G.
Power:
Free Action * At-Will
Trigger: You may spend 1 Steam Points when you
make an attack with this weapon. If the attack hits, you
push the target one square, or extend the range of any
push effect by one square. If the attack was a critical
hit, you knock the opponent prone.

Okay! That is all for this batch. What do you think?

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