In this post, I present the statblock for the Saru (Monkey-folk), another of my Homebrew races baced off of the Creatures of the Zodiac.
Average Height: 3’1’”-4’2”
Average Weight: 90– 120 lbs
Ability Scores: +2 Dexterity and +2 Intelligence or Charisma
Languages: Common, Saru
Skill Bonuses: +2 Acrobatics +2 Thievery
Exceptional Climbers: Saru are exceptional climbers. You can gain a climb speed equal to your speed.
Saru Weapon Proficiencies: All Saru are proficient in the use of all Simple and Martial thrown weapons. They also never provoke attacks of opportunity when throwing a weapon in melee. They also gain proficiency with the Quarterstaff and can use it as a Double Weapon.
Saru Reflexes: Saru have exceptionally fast reflexes granting them a +2 bonus to their Reflex defense and a +2 Bonus to Initiative. .
Deadly Prankster: You have the Deadly Prankster racial power.
Deadly Prankster Deadly Prankster Racial Power
Laying a banana peal under the legs of a warrior in full plate is not only hilarious, but can be quite dangerous as well. The Banana peal trick is just one of the pranks preferred by the Saru.
Dexterity +4 vs. Reflex; select one of the following effects:
The target is knocked prone and takes 1d4 damage.
The target is blinded until the start of your next turn.
The target is dazed (save ends) and takes 1d6 damage.
The target is immobilized (save ends).
Aftereffect: After the target is free from any of the above effects, it becomes enraged, dealing +1 damage on all attacks, but granting combat advantage to all of your allies.