Showing posts with label Potions. Show all posts
Showing posts with label Potions. Show all posts

Saturday, October 29, 2016

Common Side-Effects of Imperfect Potions for the RPG Blogger Carnival

If regeneration effect lasts more than four hours please contact your local cleric.




Did you ever think about what happens when an Alchemist doesn't brew that potion just right? Maybe his or her measurements were just a tad off. Sure, the potion looks and smells exactly right, but maybe it's just a little off. Maybe, just maybe, the potion you're drinking might have some nasty side effects. Everyone knows that the side effects of the medicine may often be worse than the disease. Recently we saw the return of Skryim to the video gaming scene. It's one of my all-time favorite games, in fact it's the only game I've ever gotten 100% completion on. It took about 250 hours to accomplish that, but then they came out with bloody DLC. As I went on this little trip down memory lane I recalled some of the good times that I had making potions. The system for crafting potions in Skyrim is quite fascinating and I think Dungeons and Dragons could learn a lot from it. Here's a nifty little guide to potions and alchemy in Skyrim for those who aren't educated in such things (I don't have the lists memorized or anything, because that would be creepy).

Perhaps you can surmise the topic of this month's RPG Blogger's Carnival. I used to participate in the event pretty regularly way back when. I thought to myself the other day, I wonder if that's still going on; it sure was! What better way to get back to the RPG Blogging world than to throw in my two cents for this month's carnival as well. Get my take on the subject after the jump.