Showing posts with label Flaws. Show all posts
Showing posts with label Flaws. Show all posts

Wednesday, October 20, 2010

My Rules for Flaws in 4e

So, as I mentioned yesterday, I will be brewing up some new 4e flaw rules so that i can get some more feats for my players and for myself... hehehe.

I think we can all agree that the 3rd Edition Flaw rules allowed for some serious overloading of flaws in order to max out the number of feats you could take. Unless as a DM you limit the number of flaws a character can take, this process can allow some characters to get really broken.

My House Rule for flaws going forward is this:
Every time you take a flaw in order to gain a feat, the number of flaws required to get a new feat goes up by one. So, your first flaw gets you 1 feat, but to get a second feat, you have to take 3 flaws. It simply keeps getting worse and worse from there. If you are going to try to really optimize a character through the flaw trading process is going to get brutal fairly quickly.

Tuesday, October 19, 2010

When will we see 4e flaws?

I remember gloriously the days when we had character flaws in 3.5. I loved this system. There were always more feats that I wanted to take and I didn't mind weakening my character in some ways in order to make him stronger in others. I would love to see a return of flaws to 4e in the future. The system may need to be adjusted, but being able to take several of these character defining traits, I think, would be a great addition to the game. In the meantime, I will be rolling up some new flaws/traits as homebrew for my ongoing campaign. Any players who want to, will be able to take these flaws/traits at their leisure. Look to The Dump Stat in the future for flaws coming down the road.